Can’t believe I’m actually the first to post in group one. Guess I should enjoy it while it lasts…
Chris Dede =terrific!!! I’m so glad I didn’t have to discuss Hargreaves, who I found insufferably smug, like he was the first to discover that social justice is a tough nut to crack. But anyway, we instead have Chris to talk about, who is extremely knowledgeable and very accessible, and not in the least smug or arrogant. Not that I agree with everything Dede says…
And this idea of getting a cheap podcast of the latest and greatest teaching ideas fresh from a recent conference is a real winner too. Kind of like how magazines have faster turn around then books so their ideas are more up to date, and then how internet ideas have even shorter turn around, and are even more up to date. So, eventually books will only be useful for ideas that don’t change much over time.
Anyway, here’s some notes from Chris’s talk. Stuff I found intriguing. Kind of like an annotated bibilography, except for a podcast. And a bit longer…
1) Trying to sort out what sort of students we want to “turn out” to fit global marketplace/economy.
2) Methods are changing because of tech innovations rapidly progressing.
3) Students of all ages are changing too, what students do outside of classes is much more like what Knowledge Workers do than what happens inside the classrooms.
Learning Styles: different sensory emphasis, some more visual some more auditory, kinesthetic/ symbolic, personality shapes your learningm, whether you are extrovert or introvert shapes collaborative learning, multiple intelligences and the aptitudes we bring to learning. In groups we throw out a bit to each group which doesn’t fit anyone.
However, media based instruction, fits a group that is selected by the fact that they use media, which tends to create a similar learning style. It’s not age necessarily because it’s really what media one is used to, and how much media one is using that tends to create a similar group.
What knowledge workers do is take incomplete, inconsistent possibly biased sources of information and synthesizing them together. KW also involves pretty sophisticated multitasking. Example of Cisco manager that uses instant messaging to get immediate information when in a meeting from somewhere else in the company, which is very effective, but others in the company are messaging here for other reasons when she’s in a meeting, so now, she’s in two spaces at the same time, and she’s about to have a nervous breakdown. If it gets up to too many meetings at once, I’m going to be useless in all of them because of the cognitive overload.
It’s good that my daughter is learning what knowledge workers are doing, though she’s learning these outside the classroom.
Personal expression is now also part of learning, where people put together their own personal media, whether created or just a pastiche.
Life is distributed now. All learning will be distributed. Just part of how life works.
The “World to the Desktop” will be joined by two other models next ten years: going to reshape media based learning styles, and working styles…
Alice in wonderland interface, multi user virtual environment, fully immersed into a virtual world as a digital world from a desktop. Other is connection of virtual spaces with real life, as one walks around one has wireless connectivitiy so one can infuse the virutal world throughout the real world. Ubiquitous computing.
These two interfaces will become a large part of the future learning environment.
Kids like massively multiplayer online games. Have evolved into a lot of different types of “worlds” that appeal to a broad set of age levels, gender etc.
1)These games are VERY engaging.
2(The learning processes are excellent, just what we would want to see. Guided learning by doing, apprenticship and mentoring, collaborative learning, active learning.
3) The content by and large is GARBAGE, or worse, pathological
Wonderful engine for learning in games. Engaging, good processes that’s communicating crap.
Chris doesn’t like the keeping score model, not that enthused about entertainment as learning…where’s the research? Has with his colleagues and grants from NSF come up with a virtual place called River city for academic content and higher order thinking skills like sophisticated inquiry and experimental design. Has curriculum associated with it. Multi User Virtual Environment.
What Occurred to me: this is very important to a collaborative community: Have EVERYTHING in ONE PLACE… we presently in Cel 460 have stuff all over the place…and we’ve lost contact with each other to a certain extent. For example, I’m posting like crazy at Near Time, but nobody else wants to be there. I’m overwhelming what the other students want to do. And/or, it’s just too hard for many of them, and they gave up in frustration….
One of the skills taught in River City is problem finding, as compared with problem solving…
We’re living in a time that’s unique in history, there aren’t any precedents…we’re encountering things we haven’t seen before and trying to understand how to “frame” this as a problem…
Dede says the technology doesn’t do anything, it’s just a catalyst, what makes it work is the pedagogy. Well, Mcluhan would beg to differ, because technology DOES do something. The medium is the message…is what it does. Now that’s not everything, but it sure is “doing something”.
Powerful model is forming a learning community. No one is the expert, no one is the novice, everyone brings knowledge to the table. We all see different parts of the elephant. Together we synthesize meaning about what this complex entity is.
Mediated, situated, immersion. Using situated Learning and learning communities to try to leverage the power of new media.
Reaches kids that are failing. Hmmm. MUVE reaches kids that are failing. HMMMM.
Build things that speak to their learning styles and strengths. Learning is incredibly diverse. We need to rethink how we think about learning. We’re not even up to eating as far as the choices we provide to learners. Learning is at least as complex as bonding, which is very diverse.
Ubiquitous computing and augmented reality. Dede sez he thinks laptops are too expensive, and he likes the other “smaller” devices such as PDAs, enhanced cell phones etc. This was done obviously before the release of the iPhone…
Dede points out chips are becoming embedded in our lives to the point where they become invisible, creating a world of smart objects and intelligent contexts. Augmented realities. Handheld wireless device that is location aware, meaning that it has a GPS in it. “Mystery” at MIT, teams of students use mobiles to interact with each other, their real environment, and a virutal environment overlayed on top of real environment.
Smart cellphones are going to win the convergence battle.
well, this is as far as I got before I had to go…so I want to “publish” now…while it’s fresh…but Dede still has about 10 minutes to go, so I’ll post a second time for rap up.